- Author:
- Mabelle Lin <mlin865@aucklanduni.ac.nz>
- Date:
- 2020-11-26 18:14:35+13:00
- Desc:
- Adding Y4Q1 version of rat stomach scaffold
- Permanent Source URI:
- https://models.cellml.org/workspace/615/rawfile/ef32256dd7da2c911699ee9b421235ced9939ab7/ratStomachScaffold.cmgui
gfx create material stomach normal_mode ambient 0.8 0.6588 0.5607 diffuse 0.8 0.6588 0.5607 emission 0 0 0 specular 0.3 0.3 0.3 alpha 1 shininess 0.3;
gfx read element ratStomach.exf
gfx cre win
gfx edit sce
gfx modify g_element "/" general clear;
gfx modify g_element "/" lines domain_mesh1d subgroup stomach coordinate coordinates face all tessellation default LOCAL line line_base_size 0 select_on material stomach selected_material default_selected render_shaded;
gfx modify g_element "/" surfaces domain_mesh2d subgroup "serosa of stomach" coordinate coordinates face all tessellation default LOCAL select_on material stomach selected_material default_selected render_shaded;
gfx modify g_element "/" surfaces domain_mesh2d subgroup "Longitudinal muscle layer of stomach" coordinate coordinates face all tessellation default LOCAL select_on material stomach selected_material default_selected render_shaded;
gfx modify g_element "/" surfaces domain_mesh2d subgroup "myenteric nerve plexus" coordinate coordinates face all tessellation default LOCAL select_on material stomach selected_material default_selected render_shaded;
gfx modify g_element "/" surfaces domain_mesh2d subgroup "stomach smooth muscle circular layer" coordinate coordinates face all tessellation default LOCAL select_on material stomach selected_material default_selected render_shaded;
gfx modify g_element "/" surfaces domain_mesh2d subgroup "submucosa of stomach" coordinate coordinates face all tessellation default LOCAL select_on material stomach selected_material default_selected render_shaded;
gfx modify g_element "/" surfaces domain_mesh2d subgroup "mucosa of stomach" coordinate coordinates face all tessellation default LOCAL select_on material stomach selected_material default_selected render_shaded;
gfx mod window 1 set antialias 8
gfx export threejs file ratStomach